Hi, I'm Ludwig!
I am currently pursuing a Master’s degree in Computer Science at KTH. During my studies, I have tried to explore as much as possible within the field of XR. In addition to XR, I also enjoy working with data visualization.
I am currently working on my thesis, where I use artificial potential fields for redirected walking in VR.
Check out what I've worked on below!
PORTFOLIO
Funkus. 2D metroidvania platformer where you play as Russ, a beat-loving mushroom that wants to spread music through a post-apocalyptic world. Try it out!
Developed in Godot.
Worked mainly on Programming & Level/Puzzle Design.
Team Work = Dream Work
Rej Karlander, Sóley Halldórsdóttir, Julia Hallberg, Hengyi Lin
Project Pursuit. XR Multiplayer where one player drives a car around a city in VR and another tries to catch the driver by walking around the room with a hand held projector which projects the city onto the floor.
Developed for the HTC Vive.
Worked with Blender, Unity, C#. 3D-modeling and Scripting.
Team Work = Dream Work
Benjamin Schmidt, Alexander Gemal, Kaan Altintas, Emmy Klum
Maestri. A data visualisation website that lets the user explore connections between their favorite musical artists or producers and visualise how they are doing in the charts.
Worked with TypeScript, PrimeReact, Nivo
Team Work = Dream Work
Meya Vikner, Isak Larsson, Emma Raible, A. Daniel Balanica
Hardly Working. XR office/procrastination-simulator. Toss stuff and mash your keyboard to make it look like you are working.
Developed for the Meta Quest 3 in Unity.
Worked on Passtrough Usage & Occlussion, Quest 3 Room Data Scripting, MoCap (Acting, Animator in Unity, Rigging in Blender), Interaction, Voice Acting(!)
Team Work = Dream Work
Emil Cromnier, Alexander Diez Gonzalez, Alexander Gemal, Benjamin Schmidt
PUBLICATIONS
Based on work done by me and Elias Hedlin for our bachelor's thesis.
Got It! Prompting Readability Using ChatGPT to Enhance Academic Texts for Diverse Learning Need
Published at International Learning Analytics & Knowledge Conference 2025
Presented by me and Elias in Ireland at LAK'25.